The Coven's Cast — a Farkle dice game for the Sun chapter
The Sun — Games & Amusements

The Coven's Cast

Six bones, a cauldron, and your own nerve. Cast your fortune — but know when to walk away with what's been given, before the bones fall silent and take the offering with them.

How the Bones Fall

Read the rules once — the dice will teach you the rest.

Gather the Coven

Name your players, and mark any seat you'd like the spirits to fill.

The Cauldron

Click or tap a bone to set it aside.
This turn's offering: 0
The Cast Is Barren
✦ All Six Speak — Cast Again ✦
Cast the bones to begin your turn.

The Coven Has Spoken

Reading the Bones — Scoring Reference
Single 1100
Single 550
Three 1s1,000
Three 2s200
Three 3s300
Three 4s400
Three 5s500
Three 6s600
Four of a kinddouble the triple
Five of a kinddouble the four-of-a-kind
Six of a kind3,000
Straight (1–2–3–4–5–6)1,500
Three pairs1,500

A seat marked Spirit-Led plays itself — the coven keeps every scoring bone it can, and knows roughly when the risk of an empty cast outweighs holding on for more.

The Word

"And he said unto me, Son of man, can these bones live? And I answered, O Lord GOD, thou knowest. Again he said unto me, Prophesy upon these bones, and say unto them, O ye dry bones, hear the word of the LORD."

Ezekiel 37:3–4