How It Works
The full Minor Arcana — Wands, Cups, Swords, and Pentacles, Ace through King — is shuffled and dealt into eight piles of five, with the rest held back in a stock pile. Only the top card of each tableau pile is in play, alongside whatever's turned up from the stock. Suit never matters here, only rank: find two exposed cards that share a rank, and both leave the table for good, uncovering whatever was buried beneath. When the board locks up, draw from the stock — and once the stock runs dry, it flips over and becomes the stock again, so you can cycle through as many times as it takes. Clear the whole deck and it's yours. Full instructions live inside the game — look for the "How to Play" button.
The Goal
Clear all eight piles by removing every card in matching pairs of rank — suit never matters.
How to Play
- Only the top card of each tableau pile is in play — the rest are buried and dimmed until uncovered.
- Click a top card to select it.
- Click another top card of the same rank (Ace matches Ace, Queen matches Queen, and so on — any suit) to remove both.
- Click the selected card again to deselect it.
The Stock Pile
- Click the Stock pile to flip its top card face-up onto the Waste pile.
- The exposed Waste card is in play just like a tableau top card — it can be selected and matched against any other exposed rank.
- Once the Stock is empty, clicking it flips the Waste pile back over to become a new Stock, so you can cycle through the draw again — repeat as many times as it takes.
When You're Stuck
If none of the exposed cards share a rank, draw from the Stock for a new card to try. If both Stock and Waste are exhausted of moves, cycle the draw again, or Undo your last move, or start a New Game.
Buttons
- Undo — reverse your last move (including draws).
- Restart — reset the board to this game's original deal.
- New Game — shuffle and deal a fresh board.
Tip: scan every exposed card before your first move — pairs are often hiding in plain sight.
There's no message from the cards in this one, no reading to sit with — just the shuffle, the memory, and the small satisfaction of a pile going quiet one pair at a time.
Sometimes it's the number underneath that counts —
and the cunning ones know to turn the deck again.